THE 24-enemy skills
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1. Frog Song (costs 5 MP to use) Casts sleep and Toad on a single opponent--or cures an ally of Toad. Anywhere you find a frog (they're called Touch Me) you can you can find him at Gongaga.
2. Level 4 Suicide (10 MP) This spell casts critial and mini on all opponents whose level is a multiple of 4. You can learn this skill from the little chipmunk like creatures sitting on tree stumps (they're called Mu), they appear on the grassy plains near Bone Village.
3. Magic Hammer (3 MP) This makes your character absorb 100 MP from a single enemy( it works on all enemy's with mp, even bosses). You get this skill from the razor weeds that hang around outside of Wutai.
4. White Wind (34 MP) This skill adds HP to all party members equal to the caster's current HP amount. This also cures most status effects You get this skill from the Zemzellet, the giant standing bird-like creature hanging around outside of Junon.
5. Big Guard (56 MP) This skill casts Barrier, MBarrier, and Haste on all members of your party. You learn this from creatures called Beach Plugs, they're on the beaches near Costa Del Sol.
6. Angel Whisper (50 MP) Completely refills HP of a single target. It will also revive and fully restore HP of a dead ally. This one is learned from Pollensalita (the woman in the one piece bathing suit) in the final dungeon.
7. Dragon Force (19 MP) Increases magical defense and physical defense during a battle by 50% for one ally. Learn this in the final dungeon from the dark dragon.
8. Death Force (3 MP) Protects a single ally from Death Spells. You learn this from the Adamantai, the turtle-like creature on the beaches around Wutai.
9. Flame Thrower (10 MP) This does a Fire-type attack to a single enemy. You learn this one in the Mythril Mines, from the archdragon
10. Laser (16 MP) Reduces an enemy's HP by 1/2--of course something this nice doesn't work on bosses. You learn this from the Death Claw beasts in the Corel Prison. It can also be learned from the Dark Dragon in the Final Dungeon.
11. Matra Magic (8 MP) Does some non elemental damage to all enemies. You learn this from the custom sweepers, the easiest place to find them is just outside Midgar. You should also be able to learn this from the Bull Motor beasts in the Corel Prison.
12. Bad Breath (58 MP)it casts Poison, Sleep, Toad, Mini and Confuse on all opponents. You learn this from the big plant called Malboro at Gaea Cliff. This beast also shows up in the Final Dungeon.
13. Beta (35 MP) Does a Fire-type attack on all opponents. You learn this from (Midgar Zolom, or Midgarsorm) guarding the entrance to the Mythril Mine close to the Chocobo Farm. This one's a bit tricky because you can't manipulate the snake and he only uses his skill at a certain point in the battle. The snake has 4000 HP and when he gets down to about 1000 HP he kicks one player off the screen and you lose that player until the end of the fight.
14. Aqualung (34 MP) This does a Water-type attack to all opponents. You get this one from the Harpy (horse-bodied creature with 3 different beasts' heads in the Gold Saucer desert-- get the buggy and just drive around in the desert until you fight him). Jenova-Life can also use this skill on you and The Serpent in the Crashed Gelnika also uses this enemy skill.
15. Trine (20 MP) This skill does a Lightning-type attack on all opponents. You learn it from the materia keeper in the Nibel Mountains. It can also be learned from a creatured called the Stilva at Gaea Cliff and Godo at the Pagoda in Wutai.
16. Magic Breath (75 MP) Does a , Lightning, Fire, and Ice damage to all opponents. You get this one from the Stilva at Gaea Cliff--that's the thing that looks like a crab. You can also get this from the parasites in the final dungeon.
17. ???? (3 MP), yes ???? is what it is called! This skill causes damage equal to your max HP minus your current HP to one enemy. You can learn this one from the Judges in the Shinra mansion or from the Behemoth at sector 8 in Midgar.
18. Goblin Punch (O MP) This does a non elemental attack of to one opponent. You get this from the goblins on goblin island.
19. Chocobuckle (3 MP) One enemy takes type-less damage equal to the number of times he/she has escaped from battle. You learn this from a level 16 chocobo. This is a tough one. You have to have 3 Mimett greens and get into a battle with a level 16 chocobo (the most frequent kind are level 13, so it might take a while to find one). The best place to do this is on the tracks near the chocobo farm. You have to make sure you have learned the Level 4 Suicide enemy skill first! You can tell if you have a level 16 chocobo by the other creatures in the battle. When you get into a battle with a level 16 chocobo you have to avoid doing two things--1. Don't hit the chocobo, 2. don't kill the other creatures with the chocobo because it will end the battle and you don't want that. As soon as you get into a battle with the level 16 chocobo go to your item pack and feed it one of the mimett greens (it's a good idea to put the mimett greens at the top of your item pack so that you don't waste time searching for them). After each character has fed the chocobo a mimett green then have the person who knows Level 4 Suicide use it on the chocobo--this will tick him off and cause him to use the chocobuckle on the caster--now you have the chocobuckle skill. Sometimes the chocobo stays around after this, sometimes he doesn't, but it doesn't matter if all you're after is learning the limit skill. Just for a kick, if you use chocobuckle on a chocobo during battle you'll tick him off and make him leave, but he won't attack anyone before leaving.
20. Level 5 death (22 MP) instantly kills all enemies whose levels are multiples of 5. You learn this from the parasite in the final dungeon.
21. Death Sentence (10 MP) This will cast death sentence on an enemy--that's where the enemy will die when the timer above him/her runs out before the battle is over. You can learn this from beasts called the sneaky step and the death spector in the Cave of the Gi. You can also learn this from the plump yellow beasts called Boundfat in the desert-like area just beyond the sleeping forest (the area between Bone Village and the City of the Ancients".
22. Death Roulette (6 MP) One player will enter a game of chance with one enemy--there's no real game to it, you just choose an opponent and the game decides to kill either you or that opponent instantly. You learn this from the death dealers in the final dungeon.
23. Shadowflare (100 MP) This causes a very huge amount of non elemental damage to one enemy. You get it from ULTIMATE WEAPON. You can also get it from the Dragon Zombie.
24. Pandora's Box (110 MP) This lays out a fairly heavy amount of non elemental damage to all opponents. You get this from the dragon zombie in the final dungeon.
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CODE OF THE WEEK
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Unlimited Sources
There are 6 creatures in the Gelnika and, coincidentally enough, 6 types of sources--Magic, Mind, Luck, Speed, Guard, and Power. If you morph these creatures they turn into sources so if you hang around the Gelnika long enough you can get as many sources as you want. The added benefit of doing this is that you can rack up some good AP, EXP and gil from fighting a lot in the Crashed Gelnika. Here's what you get from which beast.
Luck Source--Morph the Evil Rap beast
Power Source--Morph Unknown 1
Guard Source--Morph Unknown 2
Magic Source--Morph Unknown 3
Mind Source--Morph the Serpent
Speed Source--Morph the Pudolea
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